Aklis

Did I not say? Oh yes, there are many in my collection.

Nature
6
Might
4
Precedence
2
KIlling, Collecting, Flying
Type
Horror
Instinct
Always keep one on watching your collecting
Special Rules
Glowing Motes
Aklis is surrounded by glowing motes of light that guard them. These lights can be sacrificed in a conflict to absorb 2 hit points. They are destroyed and do not regenerate until the next conflict.
Confident Aura
Aklis exudes such confidence that those who attack them are tentative, until they have struck true. In a conflict, all attack and feint rolls against Aklis suffer a -1D until they have lost their first hit point.
Named
If you know the Horror's name, you gain a +1s in all rolls against them.
Hit Points
Trick
Kill
Drive Off
13
8
5
Armor
Billowing Robes (Equivelant of heavy plate armor)
Weapon
Conflict
Attack
Defend
Feint
Maneuver
Radiant Staff
Kill, Capture, Drive Off
+1D, +1s
-
-
-
Flying Strike
Kill, Capture, Drive Off
-
-
-
+1s
Watchful Eye
Convince, Trick
-
+1D
-
+2D
Table with 6 columns and 15 rows.
Nature6Might4Precedence2
KIlling, Collecting, FlyingTypeHorror
InstinctAlways keep one on watching your collecting
Special Rules
Glowing MotesAklis is surrounded by glowing motes of light that guard them. These lights can be sacrificed in a conflict to absorb 2 hit points. They are destroyed and do not regenerate until the next conflict.
Confident AuraAklis exudes such confidence that those who attack them are tentative, until they have struck true. In a conflict, all attack and feint rolls against Aklis suffer a -1D until they have lost their first hit point.
NamedIf you know the Horror's name, you gain a +1s in all rolls against them.
Hit Points
TrickKillDrive Off
1385
ArmorBillowing Robes (Equivelant of heavy plate armor)
WeaponConflictAttackDefendFeintManeuver
Radiant StaffKill, Capture, Drive Off+1D, +1s---
Flying StrikeKill, Capture, Drive Off---+1s
Watchful EyeConvince, Trick-+1D-+2D